Category: Avatar-Based Marketing
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Second Life Marketing: Putting Your Company Brochure on a Website
Introduction Last week, there was a lot of buzz around BrandWeek’s article, “Are Marketers Dying on Second Life?“, which placed a reality check on the marketing hype around Second Life: So far all this collective marketing savvy hasn’t much impressed the actual Second Lifers. More than 70% of the site’s users say they are disappointed […]
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Second Life: Bring on the Consumer Research Data
Quick Post: Consumer Research on Second Life One of my questions regarding much of the movement towards establishing a presence (stores) and campaigns in Second Life is the lack of any clear user data (See Second Life Marketing Rush: Why?). Indeed, there has even been a debate on the actual population and active userbase of […]
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Quick Links: Virtual Malls: From Boo.com to Second Life
Virtual Malls – Take Two Richard at Read/Write wrote on the return of Virtual Malls (the stuff of the mid-late 90s), see “Virtual Shopping Malls Making a Comeback?“: So I have to admit it is surprising that the virtual shopping mall, as a concept, is alive and well in 2006. Lately we’ve heard that Boo.com, […]
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Quick Post: Second Life’s Fashion Economy
Your Emergence-Media Author Window-Shopping at Designs by Adri I just got around to this but WSJ’s Andrew LaVallee did a write-up on the fashion industry on Second Life: “Now, Virtual Fashion” (09/22/06 Registration Required). Key Data/Points on Second Life and its Fashion Industry Some choice numbers excerpted from the Second Life article: Demographics of Second […]
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Second Life Marketing Rush: Why?
Introduction: Telus on Second Life The list of Second Life advertisers keeps on growing: Scion, NOAA, Starwood Hotels, American Apparel, Wells Fargo Bank and so on. Just recently, Springwise reports that: Telus, Canada’s second largest telco…opened a store in the sim of Shinda last week. Telus is both the first major Canadian corporation, and the […]